Begin with little
One homestead. One family. Three centuries.
Farm, raise livestock, build workshops, trade, and stretch scarce supplies and labor—and face the consequences when relatives refuse to follow the plan.
Build a homestead. Keep a family together. Leave them something worth inheriting.
Single-player · PC
Reveal trailer
Watch the world change around the people who must live through it.
Your family chronicle
A minimalist old-school roguelite colony sim set on the changing American frontier, 1609–1900.
Begin with little
Farm, raise livestock, build workshops, trade, and stretch scarce supplies and labor—and face the consequences when relatives refuse to follow the plan.
Decide together
Hunger or surplus, debt or growth, births, deaths, marriages, quarrels, alliances, threats, and hard-won victories become personal dilemmas. Your choices shape who inherits and what the family remembers.
Build for the next generation
Balance food, wood, metal, money, tools, goods, livestock, housing, buildings, and labor. A good year expands the ranch. A bad one demands sacrifices the family may remember for decades.
Live beneath history
Resource shortages, migration, shifting borders, new settlements, market swings, local conflicts, and new dangers reach your fields and your table. Trade, cooperate, negotiate—or face conflict.
Independent coverage
Two independent introductions to the yearly decisions, succession, and historical setting behind Salt and Soil.
An overview of the one-year planning loop, scarce labor, Family Councils, and what the next family head inherits.
Read the overview ↗ new tabA playtest announcement that introduces the family simulation, annual council, and consequences passed to the next generation.
Read the announcement ↗ new tabGame facts
Current public information about the game, platforms, release, playtest, languages, and AI use.
For players who want emergent family stories in a grounded historical colony sim—where consequences pass between generations as the American frontier changes around them.
A single-player historical roguelite colony sim. You manage a homestead and one family, plan each year, then face a Family Council shaped by what happened in your campaign.
Windows and macOS are currently listed on Steam.
The public release status is Coming soon. A date will be added here when it is confirmed publicly.
Availability changes during development. Visit the Steam page for the current playtest or demo status. Open Steam ↗
Interface and subtitles are listed for English, French, German, Spanish (Spain), Simplified Chinese, Korean, Polish, Russian, Japanese, and Portuguese (Brazil).
During gameplay, generative AI creates some Annual Family Council narrative text and structured choice outcomes from the current campaign state. The content is constrained by the historical setting, family data, localization rules, and gameplay schema, then validated before display.
The story begins at home
Add Salt and Soil to your Steam wishlist and join the community on Discord.